Weavcast – Starlight Room- Queensland Children’s Hospital

The first public installation of Weavcast was at the Starlight Room at Queensland Children’s Hospital in December 2018. Weavcast allows users to share their creative Colouring In AR content to a shared digital diorama.

Built in Unity3D, I was the primary developer for Weavcast and built the core systems and environments for the windows client heavily collaborating with the Weavar mobile app team. Key features I developed include:

  • Asset bundle content updating system
  • Cloud hosted node pathfinding system
  • Dynamic camera targeting system
  • Content queuing systems

This project allowed me to creatively explore what was possible in level design in a shared environment with challenges such as:

  • Screen clutter as the shared environment made for a difficult time keeping the look clean.
  • Disparate AR content sizing due to some items being as small as a car or as large as a rocket ship.

Weavcast was hugely popular at the Starlight Room becoming a key focus point for young patients looking to escape the pressure of the hospital. I loved seeing the reactions of young participants when they saw their colouring in unicorn come to life in front of them, a hugely rewarding outcome.

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