Woodchop VR at the Ekka 2018

The first public showing of Woodchop VR was held at 2018 Royal Queensland Show alongside the other Lightweave experiences Snow Slingers and Dinosaur VR. The experience paired a physical axe and stump in the real world with virtual chopping and scoring in virtual reality leading to a extremely satisfying tactile chopping experience.

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I was the primary developer on this project and developed many the gameplay systems such as the:

  • VR axe chopping system
  • Points/grading system
  • Leaderboard system

This project also allowed me to experiment with photogrammetry scanned 3D objects in unity, real world objects scanned assets that have significant levels of detail. In addition to this I also used new volumetric lighting techniques to give the scene a warm forest vibe. I am extremely happy with how this experience turned out and to this day remains one of my proudest pieces of work.

 

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