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Michael Kerkow

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  • Be Ambitious App Launch

    In April 2018 Lightweave launched the Be Ambitious App for TafeNSW. On this project I was the primary developer and was responsible several features including: Swipe Card UI interface API Integration Mobile Builds (Android and iOS) Windows Client This project was a challenge due to the limited development time as the launch was scheduled to…

    October 3, 2019

    Michael Kerkow

    Training and Simulation
    Android, API Integration, C#, Canvas, Firebase, iOS, S3, Unity, Vuforia, WebGL
    Be Ambitious App Launch
  • District Main Event Hong Kong 2019

    May 2018, the second main event for District in Hong Kong attracted 4000 participants. The app performed flawlessly with new quality of life functionality such as: Bluetooth beacons to supplement GPS pin collection for a better race experience Live cloud-based grids to allow for real-time changes to the maps to better support changes that happen…

    October 3, 2019

    Michael Kerkow

    Events and Activations
    Android, API Integration, C#, Canvas, Firebase, iOS, Mapbox, S3, Unity, Vuforia
    District Main Event Hong Kong 2019
  • District Main Event Singapore 2018

    March 2018, The after 7 months on the project, the Singapore main event for District went ahead in the extremely picturesque Gardens by the Bay. The 3000 runners that participated that day used district app to gamify urban exploration, making the day a fantastic success. I was lucky enough to be flown out to Singapore…

    October 3, 2019

    Michael Kerkow

    Events and Activations
    Android, API Integration, C#, Canvas, Firebase, iOS, Mapbox, S3, Unity, Vuforia
    District Main Event Singapore 2018
  • District Race App Launch

    November 2017, Lightweave and Exceed Sports and Entertainment launched the District Race App. The app offers a new gamified, urban exploration experience to runners by placing checkpoints and challenges in cities around the world and challenging them to push themselves to see how far can they explore. I joined the District team in as a…

    October 3, 2019

    Michael Kerkow

    Gaming
    Android, API Integration, C#, Canvas, Firebase, iOS, Mapbox, S3, Unity, Vuforia
    District Race App Launch
  • Thunder Barrels Visual Overhaul

    The image above shows a comparison of the original levels to the new after I implemented a significant visual update for Thunder Barrels. The update included but isn’t limited to: An enhanced masking shader to provide the darkness that blankets unlit objects in the scene. A graphical overhaul of major objects used in scenes, such…

    April 3, 2017

    Michael Kerkow

    Gaming
    2D, AI, Asset Bundles, C#, Unity
    Thunder Barrels Visual Overhaul
  • Hospital Capacity Planning Model

    This is a hospital capacity planning model built in the Simio Software Package a deterministic discrete-event simulation software. The model features: Patients each with different care requirements based on historical data. Resources limited resources such as beds and equipment Simulated nurses and doctors that operate based on a set of activities. Batch experimentation to capture…

    December 18, 2016

    Michael Kerkow

    Training and Simulation
    Capacity Planning, Discrete event simulation, Modelling, Simio, Simulation, Training
    Hospital Capacity Planning Model
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Michael Kerkow

 

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